Sunday, May 19, 2013

Best and worst of this generation of consoles

Loved the visuals, the rise in Indy and smaller arcade games (Flower, Journey, Bastion, Shadow Complex, and others stand out), I really liked seeing Bioware create their own universes like Mass Effect and Dragon Age. Loved the co-op gameplay of Gears and the innovative Demons Souls. We got a revamp of Fallout and Metroid in The Other M which I loved. New ip's like Dead Space, Bioshock, Arkham games, Alan Wake, Heavy Rain, Uncharted and many others were amazing.

I loved the handheld games and jrpg renaissance we got on psp and ds. TWEWY, Radiant Historia, Strange Journey, Trails in the Sky, Devil Survivor and others stand out to me. It really was handheld golden years IMO but I think the 3ds is on pace to surpass its predisessor.

I hated the puberty phase console jrpgs went through of being stuck in the past and trying to change to much. Persona was mia since 4 but the SMT games flourished on handhelds. Square kind of went downhill but I got my favorite Tales (Vesperia), my fav jrpg (Lost Odyssey), a wonderful world with amazing world map (Ni No Kuni), creative battle systems (Resonance of Fate), a more modern lean jrpg (Last Story), and one of the best games ever (Xenoblade).?

I loved Wii Sports for its innovative "ness" for lack of better term but I hated Nintendo going for a weak system. We still got some of the best games ever but imagine those wii games with the wii-u power that it should've had. It was the start of Nin doing their own thing. I love that because we don't get tacked on mp, all shooters, and other trends but I want to be in awe from their games like OOT and Metroid Prime. Xenoblade accomplished this but nothing else on the wii. It was a good system for old school and nostalgic fans with the return of many classic sidescrollers so that's a plus but overall I disliked the wii (despite loving many games).

I loved the new possibilities online opened but it made devs think they had to add I'm mp. It was kind of a transitional gen where small teams were able to self publish, where devs experimented with dlc and online, and many big publishers fell. Reminded me of the n64/ps1 gen where suddenly cd games were cheap to produce and the switch to 3d polygons made a big transition for everyone. Some series didnt survive but others thrived. Learn to adapt. Overall I loved it. Three consoles, two handhelds, and the explosion of Steam and mobile gaming. It was he'll of fun!

Source: http://forums.n4g.com/fb.ashx?m=1132410

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